Toys and Games Market booming Worldwide Opportunity, Upcoming Trends & Growth Forecast 2024-2030
Toys and Games Market was valued at USD 497.85 Bn in 2023 and is expected to reach USD 921.84 Bn by 2030, at a CAGR of 9.2 % during the forecast period.
Toys and Games Market Overview:
Maximize Market Research is a Business Consultancy Firm that has published a detailed analysis of the “Toys and Games Market”. The report includes key business insights, demand analysis, pricing analysis, and competitive landscape. The analysis in the report provides an in-depth aspect at the current status of the Toys and Games market, with forecasts outspreading to the year 2030.
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Toys and Games Market Scope and Methodology:
The paper employs SWOT and descriptive analysis as research approaches. The primary goal of the research is to perform a thorough analysis of the market Toys and Games. In research, a variety of methods are employed, such as questionnaires and surveys. After then, techniques from statistics, maths, and numbers are applied to assess the information. Approaches that are qualitative or quantitative can impact the current situation of the market.
Direct buyer interactions, R&D projects, creative R&D techniques, market consolidation and acquisitions, and new industrial processes are other factors taken into account when assessing market potential. This study considers microeconomic variables, market leaders' strategies, portfolio analysis, in-depth analysis, organisational structure, and market trends in order to conduct a SWOT analysis.
Toys and Games Market Regional Insights:
The Middle East, Africa, South Africa, Europe, and the Americas.
Understanding the complex dynamics of the global Toys and Games business within the context of regional research is crucial. The foundation for international trade in goods is presented by this book. The research provides a comprehensive summary of the Toys and Games market's size and growth rate. People talk about current business trends in many different countries and places. Europe, the Americas, the Middle East, Asia-Pacific, and South Africa.
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Toys and Games Market Segmentation:
by Product Type
Games & Puzzles
Video Games
Construction Toys
Dolls & Accessories
Infant & Preschool Toys
Outdoor & Sports Toys
Others
by Age Group
0-3
4-5
6-12
13-18
Above 18
by Sales Channel
Online
Offline
Specialty Stores
Shopping Malls
Gift Shops
The market is divided into age groups 0-2, 3-5, 6-12, 13-18, and Above 18. The market was dominated by the 6–12 age group in 2023, and during the forecast period, it is anticipated to maintain its greatest share of the toys and games market. Children develop significantly on the cognitive, social, and emotional levels between the ages of 6 and 12. They are improving their language skills, honing their gross and fine motor skills, and honing their critical thinking and problem-solving ability. This age group's toys and games frequently correspond with developmental milestones and offer chances for education, creativity, and social contact. When choosing games and toys for kids between the ages of six and twelve, parents have a big say because they take developmental appropriateness, safety, and educational value into account.
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Toys and Games Market Key Players:
North America:
1. PlayMonster Group LLC (Beloit, Wisconsin, U.S.)
2. Hasbro, Inc. (Pawtucket, Rhode Island, USA)
3. Mattel Inc. (El Segundo, California, USA)
4. Spin Master Corp. (Toronto, Ontario, Canada)
5. LEGO Group (Billund, Denmark )
6. Funko, Inc. (Everett, Washington, USA)
7. Moose Toys (Melbourne, Victoria, Australia )
8. JAKKS Pacific, Inc. (Santa Monica, California, USA)
9. Wicked Cool Toys (Bristol, Pennsylvania, USA )
Europe:
10. Ravensburger AG ( Ravensburg, Germany)
11. Playmobil (Zirndorf, Germany)
12. Meccano (Paris, France)
13. PlayMonster LLC (Beloit, Wisconsin, USA )
14. Asmodee Group (Issy-les-Moulineaux, France)
15. Smoby Toys (Lavans-lès-Saint-Claude, France)
16. Character Group plc (New Malden, Surrey, UK)
17. Hornby PLC (Margate, Kent, UK)
Asia-Pacific:
18. Bandai Namco Holdings Inc(Minato, Tokyo, Japan)
19. TOMY Company, Ltd. (Katsushika, Tokyo, Japan )
20. WowWee Group Limited (Hong Kong, China)
21. Nintendo Co., Ltd. (Kyoto, Japan)
22. encent Holdings Limited (Shenzhen, Guangdong, China)
23. Sega Sammy Holdings Inc. (Shinagawa, Tokyo, Japan)
24. Tomy Takara Co., Ltd. (Katsushika, Tokyo, Japan)
25. VTech Holdings Limited (Tai Po, Hong Kong)
26. Sanrio Company, Ltd. (Tama, Tokyo, Japan)
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Key questions answered in the Toys and Games Market are:
- Which is the fastest growing region in the Toys and Games Market?
- What is the growth rate of the Toys and Games Market?
- What are the upcoming opportunities and trends for the Toys and Games Market?
- What segments are covered in the Toys and Games Market?
- What are the recent industry trends that can be implemented to generate additional revenue streams for the Toys and Games Market?
- Which are the factors expected to drive the Toys and Games Market growth?
- What is the CAGR at which the Toys and Games market will grow during the forecast period?
- What are the different segments of the Toys and Games Market?
- What is Toys and Games?
- What growth strategies are the players considering to increase their presence in Toys and Games?
- Who are the leading companies and what are their portfolios in Toys and Games Market?
- Who are the key players in the Toys and Games market?
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